Wednesday, 31 December 2008
LIVING ROOM scene for sale
i have decided to sell my living room scene on 3dstudio
http://www.the3dstudio.com/product_details.aspx?id_product=62174
Entire living room containing all fixtures and fittings. including textures. this isnt a low poly scene and all objects contain all the details needed. the set contains the following:
coffee table
bookshelf
tv unit
tv
sky box
dvd player
sofa c4d file only
cushions
rug
tissue box
radiator and pipes
vase
statue
fireplace wooden
window blinds
window frames
doors and handles
magazine
bowel
dado rail
various picture frames and pictures
sky remote
coasters
ceiling fan light
etc etc
Sunday, 14 December 2008
plastic spray bottle video tutorial MOI- NURBS
here is how i would make a plastic spray bottle using moi (nurbs)
modeling a plastic spray bottle in MOI - NURBS tutorial of sorts from dave davidson on Vimeo.
modeling a plastic spray bottle in MOI - NURBS tutorial of sorts from dave davidson on Vimeo.
Monday, 8 December 2008
Modeling in MOI - Nurbs (tutorial of sorts)
modeling in moi. in this tutorial i shall show you how to model a phones base station
moi modeling tutorial - bt mango from dave davidson on Vimeo.
moi modeling tutorial - bt mango from dave davidson on Vimeo.
Wednesday, 19 November 2008
max3d forums now up and running
I have decided to try something new. So I have created a forum were people can share tips, tutorials, work and current wips. You can also discuss anything 3D related. please feel free to join the forum and have fun:)
click to goto the forum
click to goto the forum
Friday, 14 November 2008
WASPBOT hero shot
I decided to do a hero shot of the Waspbot. So here it is. The light setup is a simple soft box arrangement of self illuminated planes. The waspbot is sat on a curved back drop that also serves as a floor. The render engine I used was fryrender.
WASPBOT - Wip
Final shot of the wasp on its own. I am happy in the way it came out.
Now I am making a little scene with the waspbot and the antbot I made some time ago. I want to create an artificial scene for them.
Now I am making a little scene with the waspbot and the antbot I made some time ago. I want to create an artificial scene for them.
WAPBOT -WIP
Texturing. I used a checker bump for the black areas to create a carbon feel and look to them. The yellow parts are plastic with some fall off to the reflection. These where textured and rendered solely in cinema 4d using AR3
WASPBOT - Wip
Added the cooling vents to rear body
Imported the mesh into cinema 4d to see how it works and it came in 99% clean, which is always a bonus when working with nurb applications.
WASPBOT - Wip
Here is a concept I drew up some time ago and thought it was time to actually model it. I am using MOI to model it. MOI is a very powerful nurbs modeler, that I have just bought to help with certain modeling projects. I must say I am really starting to enjoy working in it.
our living room - WIP
And here are two flash light versions of the room. I made a little cube for the bulb, with a strong fryrender emitter on it. This was placed into a opened cone with flipped faces. This has a mirror chrome material added to it so it could act as a real world reflector.
our living room - WIP
Converted the materials to Fryernder and used the physical sky and sun to render the final images below. I added a glare/bloom map to the camera to give the hazey feel to the light. I thought this would help give it an overall more natural feeling.
our living room - WIP
More details being added. I feel that these give the room a more natural feeling and worth adding
Added a rug. I painted the texture in photoshop and gave it a high bump value using a noise map
Added a rug. I painted the texture in photoshop and gave it a high bump value using a noise map
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